Lately I've been playing A LOT of Metal Gear. In the past month and a half I bought Metal Gear (NES); Metal Gear Solid (PS1); Metal Gear Solid: VR Missions (PS1); Metal Gear Solid 2: Sons of Liberty (PS2); Metal Gear Solid 2: Substance (PS2); Metal Gear Solid 3: Snake Eater (PS2); Metal Gear Solid 3: Subsistence (PS2); and Metal Gead AC!D (PSP)
I completed MGS (Twice) and MGS2:SOL. I began Metal Gear for the MSX on the MGS3: Subsistence second disc. and play VR Missions whenever I get the urge to play MGS.
This Bettie (err... "Raccoon Girl") piece is inspired by the North American release cover for MGS2:SOL. It's a tribute to Metal Gear's 25th anniversary AND Halloween.
I love the way I made Raccoon Girl's eyes and since she has to be stealth, instead of a tail, her rings are around her leg. This is also a peek at a project I'm working with my good friend Barrie for RazBarrie Studio.
"project peach: bettie"
Adobe Illustrator CS4
Inspired by: Metal Gear Solid 2: Sons of Liberty
(2001)
October2012
This is the original North American box art for MGS2:SOL that inspired my color choices.
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